制作点击添加组件然后出现bug

This commit is contained in:
2025-03-02 00:09:31 +08:00
parent ded6f14d06
commit ed863d6591
8 changed files with 1966 additions and 120 deletions

View File

@@ -1,7 +1,9 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Ichni;
using Ichni.RhythmGame;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
@@ -21,6 +23,7 @@ public class EventPoint : MonoBehaviour
public RawImage CurveCanvas;
public RawImage CurveCanvas2;
public FlexibleFloatTab FatherTab;
public int BeatDeviver => FatherTab.BeatDeviver;
public void Initialize(AnimatedFloat animatedFloat)
{
@@ -39,12 +42,13 @@ public class EventPoint : MonoBehaviour
//记得
CurveCanvas2.rectTransform.sizeDelta = new Vector2(NextEventPoint.transform.localPosition.x - RightSide.sizeDelta.x, EvDrawimage.rectTransform.sizeDelta.y + 50);
ReDraw(FatherTab.scalevalue);
}
public float value => FatherTab.scalevalue;
public void ReDraw(float value)
{
Texture2D Texture = new Texture2D((int)CurveCanvas.rectTransform.sizeDelta.x / 5, (int)CurveCanvas.rectTransform.sizeDelta.y / 5);
@@ -59,14 +63,82 @@ public class EventPoint : MonoBehaviour
for (int i = 0; i < Texture.width; i++)
{
float t = (float)i / Texture.width;
Texture.SetPixel(i,
(int)(
(Texture.height / 2) + ((animatedFloat.endValue - animatedFloat.startValue)
* AnimationCurveEvaluator.Evaluate(animatedFloat.animationCurveType, t) * value)
), Color.green);//丑陋
int f = (int)(
(Texture.height / 2) + (animatedFloat.startValue * value + ((animatedFloat.endValue - animatedFloat.startValue)
* AnimationCurveEvaluator.Evaluate(animatedFloat.animationCurveType, t) * value))
);
if (f < Texture.height) Texture.SetPixel(i, f, Color.green);//丑陋
else Texture.SetPixel(i, f, Color.red);
}
Texture.Apply();
CurveCanvas.texture = Texture;
if (NextEventPoint != null)
{
OvDrawimage.transform.localPosition = new Vector3(RightSide.transform.localPosition.x, animatedFloat.endValue * value * 5, 0);
OvDrawimage.rectTransform.sizeDelta = new Vector2((NextEventPoint.animatedFloat.startTime - animatedFloat.endTime) / EditorManager.instance.uiManager.timeline.timePerBeat * FatherTab.BeatDeviver, OvDrawimage.rectTransform.sizeDelta.y);
OvDrawimage.color = new Color(0, 1, 0, 1);
while (OvDrawimage.transform.localPosition.y > 130)
{
OvDrawimage.color = new Color(1, 0, 0, 0.3f);
OvDrawimage.transform.localPosition = new Vector3(OvDrawimage.transform.localPosition.x, OvDrawimage.transform.localPosition.y - 260, OvDrawimage.transform.localPosition.z);
}
while (OvDrawimage.transform.localPosition.y < -130)
{
OvDrawimage.color = new Color(1, 0, 0, 0.3f);
OvDrawimage.transform.localPosition = new Vector3(OvDrawimage.transform.localPosition.x, OvDrawimage.transform.localPosition.y + 260, OvDrawimage.transform.localPosition.z);
}
}
else
{
OvDrawimage.rectTransform.sizeDelta = new Vector2(0, OvDrawimage.rectTransform.sizeDelta.y
);
}
selectButton.transform.localPosition = EvDrawimage.transform.localPosition;
selectButton.GetComponent<RectTransform>().sizeDelta = EvDrawimage.rectTransform.sizeDelta;
}
public void UpLoad()
{
if (FatherTab.FatherWindow.ConnectedPoint == this)
{
FatherTab.FatherWindow.VisibleArea.SetActive(false);
FatherTab.FatherWindow.ConnectedPoint = null;
EvDrawimage.color = new Color(
EvDrawimage.color.r,
0.3019607843137255f,
EvDrawimage.color.b, 0.5f
);
FatherTab.FatherWindow.StartText.text = "";
FatherTab.FatherWindow.EndText.text = "";
FatherTab.FatherWindow.StartValueText.text = "";
FatherTab.FatherWindow.EndValueText.text = "";
return;
}
if (FatherTab.FatherWindow.ConnectedPoint != null)
{
FatherTab.FatherWindow.ConnectedPoint.EvDrawimage.color = new Color(
FatherTab.FatherWindow.ConnectedPoint.EvDrawimage.color.r,
0.3019607843137255f,
FatherTab.FatherWindow.ConnectedPoint.EvDrawimage.color.b, 0.5f)
;
}
List<string> enumNameList = System.Enum.GetNames(typeof(AnimationCurveType)).ToList();
FatherTab.FatherWindow.VisibleArea.SetActive(true);
FatherTab.FatherWindow.animationCurveTypeDropdown.ClearOptions();
FatherTab.FatherWindow.animationCurveTypeDropdown.AddOptions(enumNameList);
FatherTab.FatherWindow.animationCurveTypeDropdown.value = (int)animatedFloat.animationCurveType;
FatherTab.FatherWindow.ConnectedPoint = this;
EvDrawimage.color = new Color(
EvDrawimage.color.r,
0.75f,
EvDrawimage.color.b,
1f);
FatherTab.FatherWindow.StartText.text = animatedFloat.startTime.ToString();
FatherTab.FatherWindow.EndText.text = animatedFloat.endTime.ToString();
FatherTab.FatherWindow.StartValueText.text = animatedFloat.startValue.ToString();
FatherTab.FatherWindow.EndValueText.text = animatedFloat.endValue.ToString();
}
}