CameraTilt初步
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@@ -33,6 +33,7 @@ public class BasePrefabsCollection : SerializedScriptableObject
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[Title("Effect相关")]
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public GameObject bloomEffect;
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public GameObject cameraShakeEffect;
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public GameObject cameraTiltEffect;
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public GameObject chromaticAberrationEffect;
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public GameObject vignetteEffect;
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public GameObject lowPassFilterEffect;
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