CameraTilt初步
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@@ -127,6 +127,7 @@ namespace Ichni.RhythmGame
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{
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{ "Bloom", new BloomEffect(1, 2, CustomCurvePresets.Parabolic(1, 0, 1)) },
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{ "CameraShake", new CameraShakeEffect(1, 50, 1, 1, 1) },
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{"CameraTilt", new CameraTiltEffect(0.2f, 15f, CustomCurvePresets.CustomPeakTimeParabolic(1,0,1, 0.3f))},
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{ "ChromaticAberration", new ChromaticAberrationEffect(1, 1, CustomCurvePresets.Parabolic(1, 0, 1)) },
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{ "Vignette", new VignetteEffect(1, 1, 0.4f, Color.black, CustomCurvePresets.Parabolic(1, 0, 1)) },
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{ "SetInteger", new SetIntegerEffect("New Variable", 0, false, 0, 1) },
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