基础内容11 - SAVE LOAD EXPORT
This commit is contained in:
@@ -4,7 +4,7 @@ using UnityEngine;
|
||||
|
||||
namespace Ichni.RhythmGame
|
||||
{
|
||||
public abstract class NoteVisualBase : SubstantialObject
|
||||
public abstract class NoteVisualBase : SubstantialObject, IHaveEffectSubmodule
|
||||
{
|
||||
public NoteBase note;
|
||||
|
||||
@@ -13,5 +13,14 @@ namespace Ichni.RhythmGame
|
||||
|
||||
public List<GameObject> notePartList;
|
||||
public List<GameObject> effectPartList;
|
||||
|
||||
public EffectSubmodule effectSubmodule { get; set; }
|
||||
|
||||
protected override void SetDefaultSubmodules()
|
||||
{
|
||||
base.SetDefaultSubmodules();
|
||||
effectSubmodule = new EffectSubmodule(this, EffectSubmodule.EffectSubmodulePreset.Note);
|
||||
submoduleList.Add(effectSubmodule);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user