基础内容11 - SAVE LOAD EXPORT
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@@ -110,14 +110,14 @@ namespace Ichni.RhythmGame
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public override void ExecuteBM()
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{
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attachedElement = GameElement_BM.GetElement(attachedElementGuid);
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(attachedElement as IHaveTimeDurationSubmodule).timeDurationSubmodule =
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new TimeDurationSubmodule(attachedElement, isOverridingDuration, startTime, endTime);
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(attachedElement as IHaveTimeDurationSubmodule).timeDurationSubmodule = new TimeDurationSubmodule(attachedElement, isOverridingDuration, startTime, endTime);
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attachedElement.submoduleList.Add((attachedElement as IHaveTimeDurationSubmodule).timeDurationSubmodule);
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}
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public override void DuplicateBM(GameElement attached)
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{
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(attachedElement as IHaveTimeDurationSubmodule).timeDurationSubmodule =
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new TimeDurationSubmodule(attached, isOverridingDuration, startTime, endTime);
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(attached as IHaveTimeDurationSubmodule).timeDurationSubmodule = new TimeDurationSubmodule(attached, isOverridingDuration, startTime, endTime);
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attached.submoduleList.Add((attached as IHaveTimeDurationSubmodule).timeDurationSubmodule);
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}
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}
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}
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