小更新
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@@ -11,7 +11,7 @@ namespace Ichni.RhythmGame
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public partial class EnvironmentObject : SubstantialObject
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{
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public bool isStatic;
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public static EnvironmentObject GenerateElement(string elementName, Guid id, List<string> tags,
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bool isFirstGenerated, string themeBundleName, string objectName, GameElement parentElement, bool isStatic)
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{
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