暂存:动画曲线
还没搞完,复制粘贴也没有
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@@ -26,6 +26,7 @@ public class GraphicalFlexibleFloatWindow : MovableWindow
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public int BeatDeviver = 100;
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public void Initialize(IBaseElement baseElement, string title, FlexibleFloat[] FlexibleFloats, string[] Subtitles)
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{
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scalevalue = 5;
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transform.localScale = Vector3.zero;
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this.connectedBaseElement = baseElement;
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this.title.text = title;
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@@ -68,4 +69,14 @@ public class GraphicalFlexibleFloatWindow : MovableWindow
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//StartCoroutine(WindowAnim.HidePanel(gameObject, true));
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Destroy(gameObject);
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}
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public float scalevalue;
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public void CurveScale(string Rawvalue)
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{
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float value = float.Parse(Rawvalue);
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scalevalue = value;
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foreach (FlexibleFloatTab i in unitList)
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{
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i.CurveScale(value);
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}
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}
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}
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