暂存:动画曲线
还没搞完,复制粘贴也没有
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@@ -41,7 +41,7 @@ public class TimelineTab : MonoBehaviour
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else
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{
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SubTab i = Instantiate(ElementPrefab, MoveArea.transform);
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i.timelineTab = this;
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i.father = this;
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i.Set(gameElement, Judgetime);
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SubTabs.Add(Judgetime, i);
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}
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@@ -51,11 +51,5 @@ public class TimelineTab : MonoBehaviour
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{
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timeline = EditorManager.instance.uiManager.timeline;
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}
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public void Update()
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{
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MoveArea.position = new Vector3(
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-(timeline.songTime / timeline.timePerBeat) * timeline.timePointerModule.timePointerInterval,
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MoveArea.position.y,
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MoveArea.position.z);
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}
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}
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