效果模块,以及代码位置整理

This commit is contained in:
SoulliesOfficial
2025-02-16 11:15:42 -05:00
parent 934d1b5aba
commit d77e1a0f70
204 changed files with 1107 additions and 347 deletions

View File

@@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using Ichni.Editor;
using Ichni.RhythmGame;
using Ichni.RhythmGame.Beatmap;
using Ichni.RhythmGame.ThemeBundles.Basic.Beatmap;
@@ -28,13 +29,20 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
public override void Adjust()
{
noteVisual.noteMain.SetActive(true);
noteVisual.noteMain.transform.DOScale(Vector3.one, 0.1f).SetEase(Ease.OutBack);
noteVisual.noteMain.transform.DOScale(Vector3.one, effectTime).SetEase(Ease.OutBack);
}
public override EffectBase_BM ConvertToBM()
{
return new BasicNoteGenerateExpand_BM(effectTime, generateTime, note.elementGuid);
}
public override void SetUpInspector()
{
var container = inspector.GenerateContainer("Basic Note Generate Expand");
var generateTimeField = inspector.GenerateInputField(this, container, "Generate Time", nameof(generateTime));
var effectTimeField = inspector.GenerateInputField(this, container, "Effect Time", nameof(effectTime));
}
}
namespace Beatmap