效果模块,以及代码位置整理
This commit is contained in:
@@ -2,6 +2,7 @@ using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using DG.Tweening;
|
||||
using Ichni.Editor;
|
||||
using Ichni.RhythmGame;
|
||||
using Ichni.RhythmGame.Beatmap;
|
||||
using Ichni.RhythmGame.ThemeBundles.Basic.Beatmap;
|
||||
@@ -28,13 +29,20 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
|
||||
public override void Adjust()
|
||||
{
|
||||
noteVisual.noteMain.SetActive(true);
|
||||
noteVisual.noteMain.transform.DOScale(Vector3.one, 0.1f).SetEase(Ease.OutBack);
|
||||
noteVisual.noteMain.transform.DOScale(Vector3.one, effectTime).SetEase(Ease.OutBack);
|
||||
}
|
||||
|
||||
public override EffectBase_BM ConvertToBM()
|
||||
{
|
||||
return new BasicNoteGenerateExpand_BM(effectTime, generateTime, note.elementGuid);
|
||||
}
|
||||
|
||||
public override void SetUpInspector()
|
||||
{
|
||||
var container = inspector.GenerateContainer("Basic Note Generate Expand");
|
||||
var generateTimeField = inspector.GenerateInputField(this, container, "Generate Time", nameof(generateTime));
|
||||
var effectTimeField = inspector.GenerateInputField(this, container, "Effect Time", nameof(effectTime));
|
||||
}
|
||||
}
|
||||
|
||||
namespace Beatmap
|
||||
|
||||
Reference in New Issue
Block a user