Editor UI - Hierarchy

This commit is contained in:
SoulliesOfficial
2025-02-09 23:47:42 -05:00
parent 3b0c65e277
commit d3928be99f
44 changed files with 2533 additions and 138 deletions

View File

@@ -29,13 +29,11 @@ namespace Ichni.RhythmGame
PathNode pathNode = Instantiate(EditorManager.instance.basePrefabs.pathNode, track.transform)
.GetComponent<PathNode>();
pathNode.Initialize(elementName, id, tags, isFirstGenerated);
pathNode.Initialize(elementName, id, tags, isFirstGenerated, track);
pathNode.track = track;
track.trackPathSubmodule.pathNodeList.Add(pathNode);
pathNode.SetParent(track);
return pathNode;
}