Editor UI - Hierarchy
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@@ -17,9 +17,8 @@ namespace Ichni.RhythmGame
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{
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ElementFolder elementFolder = Instantiate(EditorManager.instance.basePrefabs.elementFolder).GetComponent<ElementFolder>();
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elementFolder.Initialize(name, id, tags, isFirstGenerated);
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elementFolder.SetParent(parentElement);
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elementFolder.Initialize(name, id, tags, isFirstGenerated, parentElement);
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//elementFolder.GenerateTab(parentElement);
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return elementFolder;
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