Editor UI - Hierarchy

This commit is contained in:
SoulliesOfficial
2025-02-09 23:47:42 -05:00
parent 3b0c65e277
commit d3928be99f
44 changed files with 2533 additions and 138 deletions

View File

@@ -17,7 +17,7 @@ namespace Ichni.RhythmGame
{
TrackTotalTimeChange trackTotalTimeChange = Instantiate(EditorManager.instance.basePrefabs.emptyObject)
.AddComponent<TrackTotalTimeChange>();
trackTotalTimeChange.Initialize(elementName, id, tags, isFirstGenerated);
trackTotalTimeChange.Initialize(elementName, id, tags, isFirstGenerated, animatedTrack);
trackTotalTimeChange.animatedObject = animatedTrack;
@@ -27,7 +27,6 @@ namespace Ichni.RhythmGame
trackTotalTimeChange.animationReturnType = FlexibleReturnType.Before;
//trackTotalTimeChange.timeDurationSubmodule.SetDuration(totalTime);
trackTotalTimeChange.SetParent(animatedTrack);
return trackTotalTimeChange;
}