Radial Blur
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@@ -141,6 +141,7 @@ namespace Ichni.RhythmGame
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{ "CameraZoom", new CameraZoomEffect(0.2f, 5f,CustomCurvePresets.Parabolic(1,0,1))},
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{ "CameraTilt", new CameraTiltEffect(0.2f, new Vector3(0, 0, 5), CustomCurvePresets.CustomPeakTimeParabolic(1, 0, 1, 0.3f)) },
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{ "ChromaticAberration", new ChromaticAberrationEffect(1, 1, CustomCurvePresets.Parabolic(1, 0, 1)) },
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{ "RadialBlur", new RadialBlurEffect(1,4,0.5f,0.5f, 1, CustomCurvePresets.Parabolic(1,0,1))},
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{ "Vignette", new VignetteEffect(1, 1, 0.4f, Color.black, CustomCurvePresets.Parabolic(1, 0, 1)) },
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{ "SetInteger", new SetIntegerEffect("New Variable", 0, false, 0, 1) },
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{ "EnableControl", new EnableControlEffect(null, "New Variable", 0, false, "") },
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