Hold
This commit is contained in:
@@ -0,0 +1,162 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Dreamteck.Splines;
|
||||
using Ichni.RhythmGame.Beatmap;
|
||||
using Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
|
||||
{
|
||||
public partial class DTMNoteVisualHold : DTMNoteVisual, INoteVisualHold
|
||||
{
|
||||
public Hold hold { get; set; }
|
||||
|
||||
public MeshGenerator meshGenerator;
|
||||
public SplinePositioner headPoint, tailPoint;
|
||||
|
||||
public static DTMNoteVisualHold GenerateElement(string elementName, Guid id, List<string> tags,
|
||||
bool isFirstGenerated, GameElement parentElement, string themeBundleName, string objectName)
|
||||
{
|
||||
DTMNoteVisualHold noteVisualHold = SubstantialObject.GenerateElement(elementName, id, tags,
|
||||
isFirstGenerated, themeBundleName, objectName, parentElement).GetComponent<DTMNoteVisualHold>();
|
||||
|
||||
return noteVisualHold;
|
||||
}
|
||||
|
||||
public override void FirstSetUpObject(bool isFirstGenerated)
|
||||
{
|
||||
NoteBase note = parentElement as NoteBase;
|
||||
if(note == null) throw new System.Exception("NoteVisual只能生成在Note下。");
|
||||
if(!note.isOnTrack) throw new System.Exception("这种HoldNoteVisual只能生成在Track上。");
|
||||
|
||||
this.note = note;
|
||||
note.noteVisual = this;
|
||||
this.hold = note as Hold;
|
||||
|
||||
this.headPoint = notePartList[0].GetComponent<SplinePositioner>();
|
||||
this.meshGenerator = notePartList[1].GetComponent<MeshGenerator>();
|
||||
this.tailPoint = notePartList[2].GetComponent<SplinePositioner>();
|
||||
|
||||
this.hold.trackPositioner.autoUpdate = false;
|
||||
|
||||
headPoint.spline = hold.track.trackPathSubmodule.path;
|
||||
meshGenerator.spline = hold.track.trackPathSubmodule.path;
|
||||
tailPoint.spline = hold.track.trackPathSubmodule.path;
|
||||
|
||||
TrackTimeSubmoduleMovable trackTimeSubmoduleMovable = hold.track.trackTimeSubmodule as TrackTimeSubmoduleMovable;
|
||||
float startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime);
|
||||
float endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
|
||||
hold.trackPositioner.SetPercent(startPercent);
|
||||
meshGenerator.SetClipRange(startPercent, endPercent);
|
||||
headPoint.SetPercent(startPercent);
|
||||
tailPoint.SetPercent(endPercent);
|
||||
|
||||
if (isFirstGenerated)
|
||||
{
|
||||
note.noteJudgeSubmodule.AddJudgeUnit("TouchArea");
|
||||
effectSubmodule.effectCollection["Generate"].Add(new DTMNoteGenerateExtend(this, 1f, 0.5f));
|
||||
effectSubmodule.effectCollection["Perfect"].Add(new DTMNotePerfectBurst(this));
|
||||
effectSubmodule.effectCollection["Good"].Add(new DTMNoteGoodBurst(this));
|
||||
effectSubmodule.effectCollection["Bad"].Add(new DTMNoteBadBurst(this));
|
||||
effectSubmodule.effectCollection["Miss"].Add(new DTMNoteMissTransparent(this, 0.2f));
|
||||
}
|
||||
}
|
||||
|
||||
public override void AfterInitialize()
|
||||
{
|
||||
base.AfterInitialize();
|
||||
Recover();
|
||||
}
|
||||
|
||||
public override void Recover()
|
||||
{
|
||||
foreach (GameObject part in notePartList)
|
||||
{
|
||||
Renderer rend = part.GetComponent<Renderer>();
|
||||
if (rend != null)
|
||||
{
|
||||
rend.material.SetFloat("_MainAlpha", 1f);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (EffectBase effect in effectSubmodule.effectCollection["Generate"])
|
||||
{
|
||||
effect.Recover();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public partial class DTMNoteVisualHold
|
||||
{
|
||||
public override void SaveBM()
|
||||
{
|
||||
matchedBM = new DTMNoteVisualHold_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM, themeBundleName, objectName);
|
||||
}
|
||||
|
||||
private float startPercent, endPercent;
|
||||
|
||||
public void UpdateHoldInMovableTrack()
|
||||
{
|
||||
if (effectSubmodule.effectCollection["Generate"].Any(e => e.nowEffectState == EffectBase.EffectState.Middle))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TrackTimeSubmoduleMovable trackTimeSubmoduleMovable = hold.track.trackTimeSubmodule as TrackTimeSubmoduleMovable;
|
||||
startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime);
|
||||
endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
|
||||
if (hold.isHolding)
|
||||
{
|
||||
startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.exactJudgeTime + hold.holdingTime);
|
||||
endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
}
|
||||
else if (hold.isFinalJudged)
|
||||
{
|
||||
startPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
endPercent = trackTimeSubmoduleMovable.GetTrackPercent(hold.holdEndTime);
|
||||
}
|
||||
|
||||
hold.trackPositioner.SetPercent(startPercent);
|
||||
meshGenerator.SetClipRange(startPercent, endPercent);
|
||||
headPoint.SetPercent(startPercent);
|
||||
tailPoint.SetPercent(endPercent);
|
||||
}
|
||||
|
||||
public void UpdateHoldInStaticTrack()
|
||||
{
|
||||
//throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
namespace Beatmap
|
||||
{
|
||||
public class DTMNoteVisualHold_BM : SubstantialObject_BM
|
||||
{
|
||||
public DTMNoteVisualHold_BM()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public DTMNoteVisualHold_BM(string elementName, Guid id, List<string> tags,
|
||||
GameElement_BM parent, string themeBundleName, string objectName) :
|
||||
base(elementName, id, tags, parent, themeBundleName, objectName)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void ExecuteBM()
|
||||
{
|
||||
matchedElement = DTMNoteVisualHold.GenerateElement(elementName, elementGuid, tags, false,
|
||||
GetElement(attachedElementGuid), themeBundleName, objectName);
|
||||
}
|
||||
|
||||
public override GameElement DuplicateBM(GameElement parent)
|
||||
{
|
||||
return DTMNoteVisualHold.GenerateElement(elementName, Guid.NewGuid(), tags, false, parent, themeBundleName, objectName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user