DTM主题包 Stay

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SoulliesOfficial
2025-03-13 13:49:27 -04:00
parent f9f4a37a79
commit ac2259e813
39 changed files with 75469 additions and 5105 deletions

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@@ -116,9 +116,12 @@ namespace Ichni.RhythmGame
break;
}
if (EditorManager.instance.cameraManager.haveGameCamera)
{
noteScreenPosition = EditorManager.instance.cameraManager.gameCamera.camera.WorldToScreenPoint(noteVisual.transform.position);
}
}
}
public void ExecuteStartJudge()
{

View File

@@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using Dreamteck.Splines;
using Ichni.Editor;
using Ichni.RhythmGame.Beatmap;
using Lean.Pool;
using Unity.VisualScripting;
@@ -14,7 +15,7 @@ namespace Ichni.RhythmGame
public static Stay GenerateElement(string elementName, Guid id, List<string> tags, bool isFirstGenerated,
GameElement parentElement, float exactJudgeTime)
{
Stay stay = Instantiate(EditorManager.instance.basePrefabs.tapNote, parentElement.transform).GetComponent<Stay>();
Stay stay = Instantiate(EditorManager.instance.basePrefabs.stayNote, parentElement.transform).GetComponent<Stay>();
stay.Initialize(elementName, id, tags, isFirstGenerated, parentElement);
stay.exactJudgeTime = exactJudgeTime;
@@ -49,6 +50,18 @@ namespace Ichni.RhythmGame
{
matchedBM = new Stay_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM, exactJudgeTime);
}
public override void SetUpInspector()
{
base.SetUpInspector();
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
var container = inspector.GenerateContainer("Generate");
var generateNoteVisualButton = inspector.GenerateButton(this, container, "Generate Note Visual", () =>
{
TemporaryObject.GenerateElement("New Note Visual", Guid.NewGuid(), new List<string>(), true, this);
});
}
}
namespace Beatmap
@@ -63,12 +76,13 @@ namespace Ichni.RhythmGame
public Stay_BM(string elementName, Guid elementGuid, List<string> tags, GameElement_BM attachedElement, float exactJudgeTime)
: base(elementName, elementGuid, tags, attachedElement, exactJudgeTime)
{
this.exactJudgeTime = exactJudgeTime;
}
public override void ExecuteBM()
{
matchedElement = Stay.GenerateElement(elementName, elementGuid, tags, false, GetElement(attachedElementGuid), exactJudgeTime);
matchedElement = Stay.GenerateElement(elementName, elementGuid, tags, false,
GetElement(attachedElementGuid), exactJudgeTime);
}
public override GameElement DuplicateBM(GameElement parent)

View File

@@ -74,8 +74,7 @@ namespace Ichni.RhythmGame
}
public Tap_BM(string elementName, Guid elementGuid, List<string> tags,
GameElement_BM attachedElement, float exactJudgeTime)
public Tap_BM(string elementName, Guid elementGuid, List<string> tags, GameElement_BM attachedElement, float exactJudgeTime)
: base(elementName, elementGuid, tags, attachedElement, exactJudgeTime)
{

Binary file not shown.

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@@ -136,9 +136,9 @@
"z" : 0
},
"originalScale" : {
"x" : 2,
"y" : 2,
"z" : 2
"x" : 1,
"y" : 1,
"z" : 1
},
"attachedElementGuid" : {
"value" : "e4152ed1-e7ba-4484-988c-132aac93bb4f"
@@ -196,9 +196,9 @@
"z" : 0
},
"originalScale" : {
"x" : 0.1,
"y" : 0.1,
"z" : 0.1
"x" : 1,
"y" : 1,
"z" : 1
},
"attachedElementGuid" : {
"value" : "42fc001e-dd4f-4480-ab39-5e739519c068"
@@ -230,6 +230,120 @@
"attachedElementGuid" : {
"value" : "42fc001e-dd4f-4480-ab39-5e739519c068"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.Stay_BM,Assembly-CSharp",
"exactJudgeTime" : 2.5,
"elementName" : "New Stay",
"tags" : [
],
"elementGuid" : {
"value" : "1600949e-f6e7-4c9a-b2e2-deb6102adc58"
},
"attachedElementGuid" : {
"value" : "d9d3df55-9509-46dc-8e2f-d628993313cb"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "1600949e-f6e7-4c9a-b2e2-deb6102adc58"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.NoteJudgeSubmodule_BM,Assembly-CSharp",
"judgeUnitList" : [
{
"__type" : "Ichni.RhythmGame.Beatmap.TouchAreaJudgeUnit_BM,Assembly-CSharp",
"areaRadius" : 1000
}
],
"attachedElementGuid" : {
"value" : "1600949e-f6e7-4c9a-b2e2-deb6102adc58"
}
},{
"__type" : "Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap.DTMNoteVisual_BM,Assembly-CSharp",
"themeBundleName" : "departure_to_multiverse",
"objectName" : "DTM_NoteVisualStay",
"elementName" : "New Note Visual",
"tags" : [
],
"elementGuid" : {
"value" : "b597deab-a232-426c-b6b4-a4247415335e"
},
"attachedElementGuid" : {
"value" : "1600949e-f6e7-4c9a-b2e2-deb6102adc58"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TransformSubmodule_BM,Assembly-CSharp",
"originalPosition" : {
"x" : 0,
"y" : 0,
"z" : 0
},
"originalEulerAngles" : {
"x" : 0,
"y" : 0,
"z" : 0
},
"originalScale" : {
"x" : 1,
"y" : 1,
"z" : 1
},
"attachedElementGuid" : {
"value" : "b597deab-a232-426c-b6b4-a4247415335e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.TimeDurationSubmodule_BM,Assembly-CSharp",
"isOverridingDuration" : false,
"startTime" : -32767,
"endTime" : 32767,
"attachedElementGuid" : {
"value" : "b597deab-a232-426c-b6b4-a4247415335e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.ColorSubmodule_BM,Assembly-CSharp",
"originalBaseColor" : {
"r" : 1,
"g" : 1,
"b" : 1,
"a" : 1
},
"emissionEnabled" : false,
"originalEmissionColor" : {
"r" : 0,
"g" : 0,
"b" : 0,
"a" : 1
},
"originalEmissionIntensity" : 0,
"attachedElementGuid" : {
"value" : "b597deab-a232-426c-b6b4-a4247415335e"
}
},{
"__type" : "Ichni.RhythmGame.Beatmap.EffectSubmodule_BM,Assembly-CSharp",
"effectCollection" : {"Generate":[
],"GeneralJudge":[
],"Holding":[
],"Perfect":[
],"Good":[
],"Bad":[
],"Miss":[
]
},
"attachedElementGuid" : {
"value" : "b597deab-a232-426c-b6b4-a4247415335e"
}
}
],
"attachedElementGuid" : {

View File

@@ -1,5 +1,5 @@
ManifestFileVersion: 0
CRC: 420622983
CRC: 3182581909
AssetBundleManifest:
AssetBundleInfos:
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View File

@@ -1,15 +1,15 @@
ManifestFileVersion: 0
CRC: 1126495191
CRC: 4038182771
Hashes:
AssetFileHash:
serializedVersion: 2
Hash: eda1e86f15bd505941b522bcba836a49
Hash: c528a6336c57af7d9f7eb6b2844680b4
TypeTreeHash:
serializedVersion: 2
Hash: 7c8fba77ff779a35ad42450f8316ace8
IncrementalBuildHash:
serializedVersion: 2
Hash: eda1e86f15bd505941b522bcba836a49
Hash: c528a6336c57af7d9f7eb6b2844680b4
HashAppended: 0
ClassTypes:
- Class: 1

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@@ -209,13 +209,13 @@ Material:
- __dirty: 1
- _fnl_power: 4.53
- _fnl_sacle: 0.84
- _softFacotr: 1
- _softFacotr: 0
- _sot_sting_A: 0
m_Colors:
- _AddTexBlendModeVec4: {r: 1, g: 0, b: 0, a: 0}
- _AddTexColor: {r: 0, g: 0, b: 0, a: 0}
- _BackFaceColor: {r: 1, g: 1, b: 1, a: 0}
- _DIssloveColor: {r: 1, g: 1, b: 1, a: 1}
- _DIssloveColor: {r: 0.109961994, g: 0.40134904, b: 0.73800004, a: 1}
- _Dir: {r: 0, g: 0, b: 0, a: 0}
- _DissolveFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _DissolveOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
@@ -227,7 +227,7 @@ Material:
- _MaskOffsetUC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _MaskOffsetVC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _VTOFactorC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _fnl_color: {r: 4.6142187, g: 16.94838, b: 4.6142187, a: 1}
- _fnl_color: {r: 5.769991, g: 11.389134, b: 22.627415, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3905949624757751178
MonoBehaviour:

View File

@@ -226,7 +226,7 @@ Material:
- _MaskOffsetUC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _MaskOffsetVC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _VTOFactorC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _fnl_color: {r: 4.6142187, g: 16.94838, b: 4.6142187, a: 1}
- _fnl_color: {r: 4.702953, g: 10.417485, b: 16.94838, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3905949624757751178
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View File

@@ -207,7 +207,7 @@ Material:
- _CustomdataMaskUV: 0
- _Cutoff: 0.5
- _DIssloveFactor: 0
- _DIssloveSoft: 0.75
- _DIssloveSoft: 0.6
- _DIssloveWide: 0.1
- _DIssolve_rotat: 0
- _DepthFade: 1
@@ -455,7 +455,7 @@ Material:
- _DistortFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 0.010880002, g: 0.0257536, b: 0.064, a: 1}
- _MainColor: {r: 1, g: 1, b: 1, a: 1}
- _MainOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
- _MainOffsetVC2Vec4: {r: 0, g: 1, b: 0, a: 0}
- _MainTexRefine: {r: 1, g: 1, b: 1, a: 0}
@@ -463,7 +463,7 @@ Material:
- _MaskOffsetVC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _VTOFactorC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _fnl_color: {r: 12.943058, g: 45.60431, b: 47.937256, a: 1}
- _fnl_color: {r: 47.937256, g: 33.97342, b: 13.050981, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3905949624757751178
MonoBehaviour:

View File

@@ -8,7 +8,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
{
public partial class DTMNoteVisual : NoteVisualBase
{
public static new DTMNoteVisual GenerateElement(string elementName, Guid id, List<string> tags,
public new static DTMNoteVisual GenerateElement(string elementName, Guid id, List<string> tags,
bool isFirstGenerated, string themeBundleName, string objectName, GameElement parentElement)
{
DTMNoteVisual noteVisual = SubstantialObject.GenerateElement(elementName, id, tags,
@@ -29,8 +29,11 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
note.noteJudgeSubmodule.AddJudgeUnit("TouchArea");
//effectSubmodule.effectCollection["Generate"].Add(new BasicNoteGenerateExpand(this));
effectSubmodule.effectCollection["Perfect"].Add(new DTMNotePerfectBurst(this));
if (objectName.Contains("Tap"))
{
effectSubmodule.effectCollection["Good"].Add(new DTMNoteGoodBurst(this));
effectSubmodule.effectCollection["Bad"].Add(new DTMNoteBadBurst(this));
}
//effectSubmodule.effectCollection["Miss"].Add(new BasicNoteMissPale(this));
}
}