@@ -11,26 +11,28 @@ namespace Ichni.Editor
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public class CameraManager : MonoBehaviour, IBaseElement
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{
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public Camera backgroundCamera;
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public bool isSceneCameraActive;
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public SceneCamera sceneCamera;
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public float sceneCameraMoveSpeed;
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public float sceneCameraRotateSpeed;
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public PanelDrawer panelDrawer = new();
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public GameCamera gameCamera;
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public bool haveGameCamera => gameCamera != null;
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public Camera currentCamera => haveGameCamera && !isSceneCameraActive ? gameCamera.gameCamera : sceneCamera.sceneCamera;
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public BaseElement_BM matchedBM { get; set; }
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public void SwitchCamera()
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{
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if (!haveGameCamera)
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{
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{
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LogWindow.Log("GameCamera is not assigned", Color.red);
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return;
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}
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isSceneCameraActive = !isSceneCameraActive;
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sceneCamera.sceneCamera.enabled = isSceneCameraActive;
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gameCamera.gameCamera.enabled = !isSceneCameraActive;
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@@ -41,17 +43,33 @@ namespace Ichni.Editor
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public void SetUpInspector()
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{
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string ShowCameraType() => isSceneCameraActive ? "Scene Camera" : "Game Camera";
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IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
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var container = inspector.GenerateContainer("Camera Manager");
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//切换摄像机,设置场景相机
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var cameraSettings = container.GenerateSubcontainer(3);
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var cameraTypeText = inspector.GenerateHintText(this, cameraSettings, ShowCameraType);
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var switchCameraButton = inspector.GenerateButton(this, cameraSettings, "Switch Camera", SwitchCamera);
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var cameraMoveSpeedField = inspector.GenerateInputField(this, cameraSettings, "Scene Camera Move Speed", nameof(sceneCameraMoveSpeed));
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var camMethods = container.GenerateSubcontainer(1);
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if (!panelDrawer.isEditing)
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{
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var butt1 = inspector.GenerateButton(this, camMethods, "startEdit", () =>
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{
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panelDrawer.startEdit();
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});
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}
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else
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{
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var butt2 = inspector.GenerateButton(this, camMethods, "endEdit", () =>
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{
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panelDrawer.endEdit();
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});
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}
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sceneCamera.SetUpInspector();
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}
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}
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}
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Reference in New Issue
Block a user