Merge branch 'main' of https://github.com/MiracleForest-Ichni/IchniCreatorStudio
This commit is contained in:
@@ -33,17 +33,17 @@ public class SubTab : MonoBehaviour
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//transform.position = new Vector3(transform.position.x, father.Title.transform.position.y, 0);
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}
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public void GetClick()//?
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{
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if (connectObj[0] is GameElement)
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{
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EditorManager.instance.uiManager.hierarchy.FindTab((GameElement)connectObj[0]);
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}
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else
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{
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EditorManager.instance.uiManager.hierarchy.FindTab(((SubmoduleBase)connectObj[0]).attachedGameElement);
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}
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}
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// public void GetClick()//?
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// {
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// if (connectObj[0] is GameElement)
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// {
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// EditorManager.instance.uiManager.hierarchy.FindTab((GameElement)connectObj[0]);
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// }
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// else
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// {
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// EditorManager.instance.uiManager.hierarchy.FindTab(((SubmoduleBase)connectObj[0]).attachedGameElement);
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// }
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// }
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}
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@@ -57,18 +57,11 @@ namespace Ichni.Editor
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pointer.gameObject.SetActive(isActive);
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});
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if (OnePointer != null) moveTabPoint.localPosition =
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new Vector3(timePointerArea.localPosition.x + OnePointer.transform.localPosition.x - timePointerInterval, 0, 0);
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new Vector3(timePointerArea.localPosition.x + OnePointer.transform.localPosition.x - 30f, 0, 0);
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foreach (var i in moveTabPoint.transform.GetComponentsInChildren<SubTab>())
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{
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if (i.Time >= songInformation.songTime)
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{
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i.transform.localScale = new Vector3(1, 1, 1);
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}
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else
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{
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i.transform.localScale = new Vector3(0, 0, 0);
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}
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i.gameObject.transform.localScale = i.Time >= timeline.songTime ? Vector3.one : Vector3.zero;
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}
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}
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@@ -141,7 +134,10 @@ namespace Ichni.Editor
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/// </summary>
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/// <param name="beatDivider">细分X分音符</param>
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/// <param name="index"></param>
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TimePointer OnePointer = null;
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TimePointer OnePointer = null;//第一个pointer
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private void CreatePointer(int beatDivider, int index)
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{
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TimePointer pointer = Instantiate(timePointerPrefab, timePointerArea).GetComponent<TimePointer>();
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@@ -155,7 +151,7 @@ namespace Ichni.Editor
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pointer.intervalUnitText.text = Mathf.RoundToInt(index * intervalUnit).ToString();
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if (index == 0)
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{
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OnePointer = timePointerList[timePointerList.Count - 1];
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OnePointer = pointer;
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}
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if (beatDivider > 1)
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{
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@@ -57,6 +57,7 @@ namespace Ichni.Editor
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timePointerModule.timePointerInterval += scrollValue;
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timePointerModule.UpdatePointers();
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timePointerModule.SetRange(songTime);
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SetTimeLine(EditorManager.instance.uiManager.inspector.connectedGameElement);
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}
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}
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@@ -131,7 +132,7 @@ namespace Ichni.Editor
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}
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public RectTransform moveTabPoint;
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public void Elementfind(GameElement element)//在其中添加东西时timelineTab也要写(难受)
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public void Elementfind(GameElement element)
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{
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foreach (var i in element.childElementList)
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{
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@@ -148,7 +149,6 @@ namespace Ichni.Editor
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}
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}
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if (element is NoteBase)
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{
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if (!timelineTabList.ContainsKey(element.GetType()))
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@@ -160,17 +160,21 @@ namespace Ichni.Editor
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timelineTabList[element.GetType()].AddElement(element);
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}
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}
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else if (element is Track track && track.submoduleList.Any(w => w is TrackTimeSubmodule))
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if (element is Track track)
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{
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TrackTimeSubmodule sub = (TrackTimeSubmodule)track.submoduleList.Find(w => w is TrackTimeSubmodule);
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Add(sub);
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var trackTimeSubmodule = track.submoduleList.FirstOrDefault(w => w is TrackTimeSubmodule) as TrackTimeSubmodule;
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if (trackTimeSubmodule != null)
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{
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Add(trackTimeSubmodule);
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}
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}
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if (element.submoduleList.Any(w => w is TimeDurationSubmodule))
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var timeDurationSubmodule = element.submoduleList.FirstOrDefault(w => w is TimeDurationSubmodule) as TimeDurationSubmodule;
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if (timeDurationSubmodule != null && timeDurationSubmodule.isOverridingDuration)
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{
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TimeDurationSubmodule sub = (TimeDurationSubmodule)element.submoduleList.Find(w => w is TimeDurationSubmodule);
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if (sub.isOverridingDuration) Add(sub);
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Add(timeDurationSubmodule);
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}
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}
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private void Add(IBaseElement obj)
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