Camera Tilt和Camera Offset效果,以及退出,重载功能

This commit is contained in:
SoulliesOfficial
2025-05-31 12:54:56 -04:00
parent e7f7230846
commit 9d92c7c944
16 changed files with 18037 additions and 16439 deletions

View File

@@ -127,7 +127,10 @@ namespace Ichni.RhythmGame
{
{ "Bloom", new BloomEffect(1, 2, CustomCurvePresets.Parabolic(1, 0, 1)) },
{ "CameraShake", new CameraShakeEffect(1, 50, 1, 1, 1) },
{"CameraTilt", new CameraTiltEffect(0.2f, 15f, CustomCurvePresets.CustomPeakTimeParabolic(1,0,1, 0.3f))},
{"CameraOffset", new CameraOffsetEffect(0.2f, Vector3.forward, CustomCurvePresets.CustomPeakTimeParabolic(1,0,1,0.3f))},
{"CameraTilt", new CameraTiltEffect(false, 0.2f, 5f, CustomCurvePresets.CustomPeakTimeParabolic(1,0,1, 0.3f),
false, 0.2f, 5f, CustomCurvePresets.CustomPeakTimeParabolic(1,0,1, 0.3f),
false, 0.2f, 5f, CustomCurvePresets.CustomPeakTimeParabolic(1,0,1, 0.3f))},
{ "ChromaticAberration", new ChromaticAberrationEffect(1, 1, CustomCurvePresets.Parabolic(1, 0, 1)) },
{ "Vignette", new VignetteEffect(1, 1, 0.4f, Color.black, CustomCurvePresets.Parabolic(1, 0, 1)) },
{ "SetInteger", new SetIntegerEffect("New Variable", 0, false, 0, 1) },