所有Simple UI Element,以及Composite Parameter Window初步

This commit is contained in:
SoulliesOfficial
2025-02-13 02:04:41 -05:00
parent 8d03acc3cb
commit 96a4d620f5
65 changed files with 10696 additions and 75 deletions

View File

@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame;
using UnityEngine;
using UnityEngine.UI;
namespace Ichni.Editor
{
public class DynamicUIToggle : DynamicUIElement
{
public Toggle toggle;
public override void Initialize(IBaseElement baseElement, string title, string parameterName)
{
base.Initialize(baseElement, title, parameterName);
toggle.isOn = (bool)connectedBaseElement.GetType().GetField(parameterName).GetValue(connectedBaseElement); //获取对应变量的值
toggle.onValueChanged.AddListener(ApplyParameters);
}
private void ApplyParameters(bool value)
{
connectedBaseElement.GetType().GetField(parameterName).SetValue(connectedBaseElement, value);
connectedBaseElement.Refresh();
}
}
}