所有Simple UI Element,以及Composite Parameter Window初步

This commit is contained in:
SoulliesOfficial
2025-02-13 02:04:41 -05:00
parent 8d03acc3cb
commit 96a4d620f5
65 changed files with 10696 additions and 75 deletions

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@@ -2,6 +2,7 @@ using System.Collections;
using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Serialization;
[CreateAssetMenu(fileName = "BasePrefabsCollection", menuName = "Ichni/BasePrefabsCollection", order = 0)]
public class BasePrefabsCollection : SerializedScriptableObject
@@ -30,13 +31,16 @@ public class BasePrefabsCollection : SerializedScriptableObject
[Title("Effect相关")] public GameObject bloomShake;
[Title("DynamicUI相关")] public GameObject dynamicUIContainer;
[Title("DynamicUI相关-Simple")] public GameObject dynamicUIContainer;
public GameObject inputField;
public GameObject Vec3inputField;
public GameObject Vector3inputField;
public GameObject text;
public GameObject button;
public GameObject toggle;
public GameObject dropdown;
public GameObject baseColorPicker;
public GameObject emissionColorPicker;
[Title("DynamicUI相关-Composite")]
public GameObject compositeParameterWindow;
public GameObject stringUnit;
}