所有Simple UI Element,以及Composite Parameter Window初步
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@@ -67,6 +67,17 @@ namespace Ichni.RhythmGame
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matchedBM = new Beatmap.Displacement_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM,
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positionX.ConvertToBM(), positionY.ConvertToBM(), positionZ.ConvertToBM());
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}
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public override void SetUpInspector()
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{
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base.SetUpInspector();
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var container = inspector.GenerateContainer("Displacement");
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var positionXButton = inspector.GenerateButton(this, container, "Position X",
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() =>
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{
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inspector.GenerateCompositeParameterWindow(this, "Position X", nameof(positionX), typeof(FlexibleFloat));
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});
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}
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}
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namespace Beatmap
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