@@ -21,7 +21,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
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public override void Recover()
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{
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if (breathParticle != null)
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LeanPool.Despawn(breathParticle.gameObject);
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LeanPool.Despawn(breathParticle);
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}
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public override void UpdateEffect(float triggerTime)
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{
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@@ -76,7 +76,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
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return;
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}
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if (breathParticle != null)
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||||
LeanPool.Despawn(breathParticle.gameObject);
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LeanPool.Despawn(breathParticle);
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breathParticle = LeanPool.Spawn(effectPrefab, noteVisual.judgeEffect.transform).GetComponent<ParticleSystem>();
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breathParticle.Play();
|
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}
|
||||
|
||||
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Block a user