不会修(new test beatmap(no stressful text :D))
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@@ -1,5 +1,6 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Ichni.RhythmGame;
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using Ichni.RhythmGame.Beatmap;
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using UnityEngine;
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@@ -136,13 +137,11 @@ namespace Ichni.Editor
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if (gameElement.childElementList != null)
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{
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for (int i = 0; i < gameElement.childElementList.Count; i++)
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foreach (GameElement Element in gameElement.childElementList.Where(x => !pastedElementList.Contains(x)))
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{
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if (!pastedElementList.Contains(gameElement.childElementList[i]))
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{
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AffiliatedPaste(gameElement.childElementList[i], pastedElement);
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}
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AffiliatedPaste(Element, pastedElement);
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}
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}
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}
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}
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