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@@ -46,6 +46,21 @@ namespace Ichni.RhythmGame
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}
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}
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public partial class Trail
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{
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public static void SetAllTrails(bool emitting, bool willClear)
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{
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foreach (GameElement x in EditorManager.instance.beatmapContainer.gameElementList)
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{
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if (x is Trail t)
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{
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t.trailRenderer.emitting = emitting;
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if(willClear) t.trailRenderer.Clear();
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}
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}
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}
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}
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namespace Beatmap
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{
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public class Trail_BM : GameElement_BM
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