基础内容-2
Track Percent Point 和 Track Head Point 重构优化 Note基础 特效框架(Effect Submodule 和 Effect基础类),将用于“时间触发型特效容器”与“Note特效容器“
This commit is contained in:
@@ -37,9 +37,7 @@ namespace Ichni.RhythmGame
|
||||
|
||||
headPercent = GetTrackPercent(songTime);
|
||||
tailPercent = GetTrackPercent(songTime - visibleTrackTimeLength);
|
||||
|
||||
Debug.Log("Head: " + headPercent + " Tail: " + tailPercent);
|
||||
|
||||
|
||||
if (track.trackRendererSubmodule != null)
|
||||
{
|
||||
track.trackRendererSubmodule.meshGenerator.clipFrom = tailPercent;
|
||||
|
||||
Reference in New Issue
Block a user