基础内容-2

Track Percent Point 和 Track Head Point 重构优化

Note基础

特效框架(Effect Submodule 和 Effect基础类),将用于“时间触发型特效容器”与“Note特效容器“
This commit is contained in:
SoulliesOfficial
2025-01-27 10:29:38 -05:00
parent 8d0abec75f
commit 8d887d5a7c
25 changed files with 449 additions and 102 deletions

View File

@@ -37,9 +37,7 @@ namespace Ichni.RhythmGame
headPercent = GetTrackPercent(songTime);
tailPercent = GetTrackPercent(songTime - visibleTrackTimeLength);
Debug.Log("Head: " + headPercent + " Tail: " + tailPercent);
if (track.trackRendererSubmodule != null)
{
track.trackRendererSubmodule.meshGenerator.clipFrom = tailPercent;