Inspector内容开始填充完善
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using System.Collections;
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using System.Collections.Generic;
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using Ichni.RhythmGame;
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using TMPro;
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using UnityEngine;
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namespace Ichni.Editor
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{
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public class DynamicUIHintText : DynamicUIElement
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{
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public TMP_Text text;
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public void SetContent(string content)
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{
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text.text = content;
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}
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}
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}
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