基础内容

必要插件安装
缓动曲线和动画基础
ElementFolder,Track与其次级模块,PathNode重构
This commit is contained in:
SoulliesOfficial
2025-01-26 21:10:16 -05:00
parent 40f63dd2bd
commit 8d0abec75f
9320 changed files with 2950357 additions and 0 deletions

View File

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using UnityEngine;
using UnityEngine.UI;
namespace Michsky.MUIP
{
[ExecuteInEditMode]
public class UIManagerContextMenu : MonoBehaviour
{
[Header("Settings")]
[SerializeField] private UIManager UIManagerAsset;
[Header("Resources")]
[SerializeField] private Image backgroundImage;
void Awake()
{
if (UIManagerAsset == null) { UIManagerAsset = Resources.Load<UIManager>("MUIP Manager"); }
this.enabled = true;
if (UIManagerAsset.enableDynamicUpdate == false)
{
UpdateContextMenu();
this.enabled = false;
}
}
void Update()
{
if (UIManagerAsset == null) { return; }
if (UIManagerAsset.enableDynamicUpdate == true) { UpdateContextMenu(); }
}
void UpdateContextMenu()
{
if (backgroundImage != null) { backgroundImage.color = UIManagerAsset.contextBackgroundColor; }
}
}
}