基础内容
必要插件安装 缓动曲线和动画基础 ElementFolder,Track与其次级模块,PathNode重构
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#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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using UnityEditor.SceneManagement;
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namespace Michsky.MUIP
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{
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[CustomEditor(typeof(NotificationManager))]
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public class NotificationManagerEditor : Editor
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{
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private GUISkin customSkin;
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private NotificationManager ntfTarget;
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private UIManagerNotification tempUIM;
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private int currentTab;
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private void OnEnable()
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{
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ntfTarget = (NotificationManager)target;
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try { tempUIM = ntfTarget.GetComponent<UIManagerNotification>(); }
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catch { }
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if (EditorGUIUtility.isProSkin == true) { customSkin = MUIPEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = MUIPEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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MUIPEditorHandler.DrawComponentHeader(customSkin, "Notification Top Header");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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currentTab = MUIPEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
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currentTab = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
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currentTab = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
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currentTab = 2;
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GUILayout.EndHorizontal();
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var icon = serializedObject.FindProperty("icon");
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var title = serializedObject.FindProperty("title");
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var description = serializedObject.FindProperty("description");
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var notificationAnimator = serializedObject.FindProperty("notificationAnimator");
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var iconObj = serializedObject.FindProperty("iconObj");
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var titleObj = serializedObject.FindProperty("titleObj");
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var descriptionObj = serializedObject.FindProperty("descriptionObj");
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var enableTimer = serializedObject.FindProperty("enableTimer");
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var timer = serializedObject.FindProperty("timer");
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var useCustomContent = serializedObject.FindProperty("useCustomContent");
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var closeOnClick = serializedObject.FindProperty("closeOnClick");
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var useStacking = serializedObject.FindProperty("useStacking");
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var closeBehaviour = serializedObject.FindProperty("closeBehaviour");
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var startBehaviour = serializedObject.FindProperty("startBehaviour");
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var slideDirection = serializedObject.FindProperty("slideDirection");
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var onOpen = serializedObject.FindProperty("onOpen");
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var onClose = serializedObject.FindProperty("onClose");
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switch (currentTab)
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{
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case 0:
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MUIPEditorHandler.DrawHeader(customSkin, "Content Header", 6);
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MUIPEditorHandler.DrawProperty(icon, customSkin, "Icon");
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if (ntfTarget.iconObj != null)
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ntfTarget.iconObj.sprite = ntfTarget.icon;
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else
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{
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if (ntfTarget.iconObj == null)
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{
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GUILayout.BeginHorizontal();
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EditorGUILayout.HelpBox("'Icon Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error);
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GUILayout.EndHorizontal();
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}
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}
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MUIPEditorHandler.DrawProperty(title, customSkin, "Title");
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if (ntfTarget.titleObj != null)
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ntfTarget.titleObj.text = title.stringValue;
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else
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{
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if (ntfTarget.titleObj == null)
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{
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GUILayout.BeginHorizontal();
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EditorGUILayout.HelpBox("'Title Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error);
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GUILayout.EndHorizontal();
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}
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}
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GUILayout.BeginHorizontal(EditorStyles.helpBox);
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EditorGUILayout.LabelField(new GUIContent("Description"), customSkin.FindStyle("Text"), GUILayout.Width(-3));
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EditorGUILayout.PropertyField(description, new GUIContent(""));
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GUILayout.EndHorizontal();
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if (ntfTarget.descriptionObj != null)
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ntfTarget.descriptionObj.text = description.stringValue;
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else
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{
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if (ntfTarget.descriptionObj == null)
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{
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GUILayout.BeginHorizontal();
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EditorGUILayout.HelpBox("'Description Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error);
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GUILayout.EndHorizontal();
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}
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}
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if (ntfTarget.GetComponent<CanvasGroup>().alpha == 0)
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{
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if (GUILayout.Button("Set Visible", customSkin.button))
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{
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ntfTarget.GetComponent<CanvasGroup>().alpha = 1;
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EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
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}
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}
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else
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{
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if (GUILayout.Button("Set Invisible", customSkin.button))
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{
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ntfTarget.GetComponent<CanvasGroup>().alpha = 0;
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EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
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}
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}
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MUIPEditorHandler.DrawHeader(customSkin, "Events Header", 10);
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EditorGUILayout.PropertyField(onOpen, new GUIContent("On Open"), true);
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EditorGUILayout.PropertyField(onClose, new GUIContent("On Close"), true);
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break;
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case 1:
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MUIPEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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MUIPEditorHandler.DrawProperty(notificationAnimator, customSkin, "Animator");
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MUIPEditorHandler.DrawProperty(iconObj, customSkin, "Icon Object");
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MUIPEditorHandler.DrawProperty(titleObj, customSkin, "Title Object");
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MUIPEditorHandler.DrawProperty(descriptionObj, customSkin, "Description Object");
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break;
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case 2:
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MUIPEditorHandler.DrawHeader(customSkin, "Options Header", 6);
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MUIPEditorHandler.DrawProperty(startBehaviour, customSkin, "Start Behaviour");
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MUIPEditorHandler.DrawProperty(closeBehaviour, customSkin, "Close Behaviour");
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MUIPEditorHandler.DrawProperty(slideDirection, customSkin, "Slide Direction");
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useCustomContent.boolValue = MUIPEditorHandler.DrawToggle(useCustomContent.boolValue, customSkin, "Use Custom Content");
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closeOnClick.boolValue = MUIPEditorHandler.DrawToggle(closeOnClick.boolValue, customSkin, "Close On Click");
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useStacking.boolValue = MUIPEditorHandler.DrawToggle(useStacking.boolValue, customSkin, "Use Stacking");
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enableTimer.boolValue = MUIPEditorHandler.DrawToggle(enableTimer.boolValue, customSkin, "Enable Timer");
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if (enableTimer.boolValue == true)
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MUIPEditorHandler.DrawProperty(timer, customSkin, "Timer");
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MUIPEditorHandler.DrawHeader(customSkin, "UIM Header", 10);
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if (tempUIM != null)
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{
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MUIPEditorHandler.DrawUIManagerConnectedHeader();
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tempUIM.overrideColors = MUIPEditorHandler.DrawToggle(tempUIM.overrideColors, customSkin, "Override Colors");
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tempUIM.overrideFonts = MUIPEditorHandler.DrawToggle(tempUIM.overrideFonts, customSkin, "Override Fonts");
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if (GUILayout.Button("Open UI Manager", customSkin.button))
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EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager");
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if (GUILayout.Button("Disable UI Manager Connection", customSkin.button))
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{
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if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " +
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"This operation cannot be undone.", "Yes", "Cancel"))
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{
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try { DestroyImmediate(tempUIM); }
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catch { Debug.LogError("<b>[Notification Manager]</b> Failed to delete UI Manager connection.", this); }
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}
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}
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}
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else if (tempUIM == null) { MUIPEditorHandler.DrawUIManagerDisconnectedHeader(); }
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break;
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}
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if (Application.isPlaying == false) { this.Repaint(); }
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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#endif
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