基础内容
必要插件安装 缓动曲线和动画基础 ElementFolder,Track与其次级模块,PathNode重构
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#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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using UnityEditor.SceneManagement;
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namespace Michsky.MUIP
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{
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[CustomEditor(typeof(ModalWindowManager))]
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public class ModalWindowManagerEditor : Editor
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{
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private GUISkin customSkin;
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private ModalWindowManager mwTarget;
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private UIManagerModalWindow tempUIM;
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private int currentTab;
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private void OnEnable()
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{
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mwTarget = (ModalWindowManager)target;
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try { tempUIM = mwTarget.GetComponent<UIManagerModalWindow>(); }
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catch { }
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if (EditorGUIUtility.isProSkin == true) { customSkin = MUIPEditorHandler.GetDarkEditor(customSkin); }
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else { customSkin = MUIPEditorHandler.GetLightEditor(customSkin); }
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}
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public override void OnInspectorGUI()
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{
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MUIPEditorHandler.DrawComponentHeader(customSkin, "MW Top Header");
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GUIContent[] toolbarTabs = new GUIContent[3];
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toolbarTabs[0] = new GUIContent("Content");
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toolbarTabs[1] = new GUIContent("Resources");
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toolbarTabs[2] = new GUIContent("Settings");
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currentTab = MUIPEditorHandler.DrawTabs(currentTab, toolbarTabs, customSkin);
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if (GUILayout.Button(new GUIContent("Content", "Content"), customSkin.FindStyle("Tab Content")))
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currentTab = 0;
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if (GUILayout.Button(new GUIContent("Resources", "Resources"), customSkin.FindStyle("Tab Resources")))
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currentTab = 1;
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if (GUILayout.Button(new GUIContent("Settings", "Settings"), customSkin.FindStyle("Tab Settings")))
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currentTab = 2;
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GUILayout.EndHorizontal();
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var windowIcon = serializedObject.FindProperty("windowIcon");
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var windowTitle = serializedObject.FindProperty("windowTitle");
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var windowDescription = serializedObject.FindProperty("windowDescription");
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var onConfirm = serializedObject.FindProperty("onConfirm");
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var onCancel = serializedObject.FindProperty("onCancel");
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var onOpen = serializedObject.FindProperty("onOpen");
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var icon = serializedObject.FindProperty("icon");
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var titleText = serializedObject.FindProperty("titleText");
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var descriptionText = serializedObject.FindProperty("descriptionText");
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var confirmButton = serializedObject.FindProperty("confirmButton");
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var cancelButton = serializedObject.FindProperty("cancelButton");
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var mwAnimator = serializedObject.FindProperty("mwAnimator");
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var useCustomContent = serializedObject.FindProperty("useCustomContent");
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var closeBehaviour = serializedObject.FindProperty("closeBehaviour");
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var startBehaviour = serializedObject.FindProperty("startBehaviour");
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var onEnableBehaviour = serializedObject.FindProperty("onEnableBehaviour");
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var closeOnCancel = serializedObject.FindProperty("closeOnCancel");
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var closeOnConfirm = serializedObject.FindProperty("closeOnConfirm");
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var showCancelButton = serializedObject.FindProperty("showCancelButton");
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var showConfirmButton = serializedObject.FindProperty("showConfirmButton");
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switch (currentTab)
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{
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case 0:
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MUIPEditorHandler.DrawHeader(customSkin, "Content Header", 6);
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if (useCustomContent.boolValue == false)
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{
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MUIPEditorHandler.DrawProperty(icon, customSkin, "Icon");
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if (mwTarget.windowIcon != null) { mwTarget.windowIcon.sprite = mwTarget.icon; }
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else if (mwTarget.windowIcon == null)
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{
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GUILayout.BeginHorizontal();
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EditorGUILayout.HelpBox("'Icon Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error);
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GUILayout.EndHorizontal();
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}
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MUIPEditorHandler.DrawProperty(titleText, customSkin, "Title");
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if (mwTarget.windowTitle != null) { mwTarget.windowTitle.text = titleText.stringValue; }
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else if (mwTarget.windowTitle == null)
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{
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GUILayout.BeginHorizontal();
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EditorGUILayout.HelpBox("'Title Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error);
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GUILayout.EndHorizontal();
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}
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GUILayout.BeginHorizontal(EditorStyles.helpBox);
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EditorGUILayout.LabelField(new GUIContent("Description"), customSkin.FindStyle("Text"), GUILayout.Width(-3));
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EditorGUILayout.PropertyField(descriptionText, new GUIContent(""));
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GUILayout.EndHorizontal();
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if (mwTarget.windowDescription != null) { mwTarget.windowDescription.text = descriptionText.stringValue; }
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else if (mwTarget.windowDescription == null)
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{
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GUILayout.BeginHorizontal();
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EditorGUILayout.HelpBox("'Description Object' is not assigned. Go to Resources tab and assign the correct variable.", MessageType.Error);
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GUILayout.EndHorizontal();
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}
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}
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else { EditorGUILayout.HelpBox("'Use Custom Content' is enabled.", MessageType.Info); }
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if (mwTarget.GetComponent<CanvasGroup>().alpha == 0)
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{
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if (GUILayout.Button("Make It Visible", customSkin.button))
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{
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mwTarget.GetComponent<CanvasGroup>().alpha = 1;
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EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
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}
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}
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else
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{
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if (GUILayout.Button("Make It Invisible", customSkin.button))
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{
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mwTarget.GetComponent<CanvasGroup>().alpha = 0;
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EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
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}
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}
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MUIPEditorHandler.DrawHeader(customSkin, "Events Header", 10);
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EditorGUILayout.PropertyField(onOpen, new GUIContent("On Open"), true);
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EditorGUILayout.PropertyField(onConfirm, new GUIContent("On Confirm"), true);
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EditorGUILayout.PropertyField(onCancel, new GUIContent("On Cancel"), true);
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break;
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case 1:
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MUIPEditorHandler.DrawHeader(customSkin, "Core Header", 6);
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MUIPEditorHandler.DrawProperty(windowIcon, customSkin, "Icon Object");
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MUIPEditorHandler.DrawProperty(windowTitle, customSkin, "Title Object");
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MUIPEditorHandler.DrawProperty(windowDescription, customSkin, "Description Object");
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MUIPEditorHandler.DrawProperty(confirmButton, customSkin, "Confirm Button");
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MUIPEditorHandler.DrawProperty(cancelButton, customSkin, "Cancel Button");
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MUIPEditorHandler.DrawProperty(mwAnimator, customSkin, "Animator");
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break;
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case 2:
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MUIPEditorHandler.DrawHeader(customSkin, "Options Header", 6);
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MUIPEditorHandler.DrawProperty(onEnableBehaviour, customSkin, "On Enable Behavior");
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MUIPEditorHandler.DrawProperty(startBehaviour, customSkin, "Start Behavior");
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MUIPEditorHandler.DrawProperty(closeBehaviour, customSkin, "Close Behavior");
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useCustomContent.boolValue = MUIPEditorHandler.DrawToggle(useCustomContent.boolValue, customSkin, "Use Custom Content");
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closeOnCancel.boolValue = MUIPEditorHandler.DrawToggle(closeOnCancel.boolValue, customSkin, "Close Window On Cancel");
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closeOnConfirm.boolValue = MUIPEditorHandler.DrawToggle(closeOnConfirm.boolValue, customSkin, "Close Window On Confirm");
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showCancelButton.boolValue = MUIPEditorHandler.DrawToggle(showCancelButton.boolValue, customSkin, "Show Cancel Button");
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showConfirmButton.boolValue = MUIPEditorHandler.DrawToggle(showConfirmButton.boolValue, customSkin, "Show Confirm Button");
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MUIPEditorHandler.DrawHeader(customSkin, "UIM Header", 10);
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if (tempUIM != null)
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{
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MUIPEditorHandler.DrawUIManagerConnectedHeader();
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if (GUILayout.Button("Open UI Manager", customSkin.button))
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EditorApplication.ExecuteMenuItem("Tools/Modern UI Pack/Show UI Manager");
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if (GUILayout.Button("Disable UI Manager Connection", customSkin.button))
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{
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if (EditorUtility.DisplayDialog("Modern UI Pack", "Are you sure you want to disable UI Manager connection with the object? " +
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"This operation cannot be undone.", "Yes", "Cancel"))
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{
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try { DestroyImmediate(tempUIM); }
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catch { Debug.LogError("<b>[Modal Window]</b> Failed to delete UI Manager connection.", this); }
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}
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}
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}
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else if (tempUIM == null) { MUIPEditorHandler.DrawUIManagerDisconnectedHeader(); }
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break;
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}
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if (Application.isPlaying == false) { this.Repaint(); }
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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#endif
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