基础内容

必要插件安装
缓动曲线和动画基础
ElementFolder,Track与其次级模块,PathNode重构
This commit is contained in:
SoulliesOfficial
2025-01-26 21:10:16 -05:00
parent 40f63dd2bd
commit 8d0abec75f
9320 changed files with 2950357 additions and 0 deletions

View File

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using System;
using UnityEngine;
using Object = UnityEngine.Object;
namespace I2.Loc
{
[Serializable]
public class EventCallback
{
public MonoBehaviour Target;
public string MethodName = string.Empty;
public void Execute( Object Sender = null )
{
if (HasCallback() && Application.isPlaying)
Target.gameObject.SendMessage(MethodName, Sender, SendMessageOptions.DontRequireReceiver);
}
public bool HasCallback()
{
return Target != null && !string.IsNullOrEmpty (MethodName);
}
}
}