基础内容

必要插件安装
缓动曲线和动画基础
ElementFolder,Track与其次级模块,PathNode重构
This commit is contained in:
SoulliesOfficial
2025-01-26 21:10:16 -05:00
parent 40f63dd2bd
commit 8d0abec75f
9320 changed files with 2950357 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using MoreMountains.Feedbacks;
using UnityEngine;
namespace MoreMountains.Feel
{
[AddComponentMenu("")]
public class FeelCardsUIStackButton : MonoBehaviour
{
/// the MMFeedback to play when pressing the stack button
public MMFeedbacks StackFeedback;
/// a list of feedbacks that should prevent the button from working if any of them is still playing
public List<MMFeedbacks> BlockerFeedbacks;
public virtual void Stack()
{
bool blocked = false;
foreach (MMFeedbacks feedbacks in BlockerFeedbacks)
{
if (feedbacks.IsPlaying)
{
blocked = true;
}
}
if (blocked)
{
return;
}
StackFeedback?.PlayFeedbacks();
this.gameObject.SetActive(false);
}
}
}