自动保存Beatmap
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@@ -109,6 +109,8 @@ namespace Ichni.RhythmGame
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noteVisual.effectSubmodule.effectCollection["Miss"].ForEach(e => e.UpdateEffect(exactJudgeTime));
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break;
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}
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noteScreenPosition = EditorManager.instance.cameraManager.gameCamera.camera.WorldToScreenPoint(noteVisual.transform.position);
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}
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}
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@@ -146,6 +148,8 @@ namespace Ichni.RhythmGame
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inspector.GenerateInputField(this, container, "exactJudgeTime", nameof(exactJudgeTime));
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exactJudgeTimeInputField.AddListenerFunction(_ => UpdateNoteInTrack());
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var noteScreenPositionText = inspector.GenerateHintText(this, container, () => "Note Screen Position: " + noteScreenPosition);
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foreach (var submodule in submoduleList)
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{
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submodule.SetUpInspector();
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