@@ -25,13 +25,13 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
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var container = inspector.GenerateContainer("DTMFramesFloor");
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var container = inspector.GenerateContainer("DTMFramesFloor");
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var subcontainer = container.GenerateSubcontainer(3);
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var subcontainer = container.GenerateSubcontainer(3);
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inspector.GenerateInputField(this, subcontainer, "Pattern Size X", nameof(patternSizeX)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer, "Pattern Size X", nameof(patternSizeX), min: 1, max: 500).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateInputField(this, subcontainer, "Pattern Size Y", nameof(patternSizeY)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer, "Pattern Size Y", nameof(patternSizeY), min: 1, max: 500).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateInputField(this, subcontainer, "Grid Density", nameof(gridDensity)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer, "Grid Density", nameof(gridDensity), min: 0.1f, max: 10).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateInputField(this, subcontainer, "Time Angle", nameof(timeAngle)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer, "Time Angle", nameof(timeAngle), min: 0, max: 1).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateInputField(this, subcontainer, "Step A", nameof(stepA)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer, "Step A", nameof(stepA), min: 0, max: 1).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateInputField(this, subcontainer, "Step B", nameof(stepB)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer, "Step B", nameof(stepB), min: 0, max: 1).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateInputField(this, subcontainer, "Base Speed", nameof(baseSpeed)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer, "Base Speed", nameof(baseSpeed), min: 0, max: 10).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateToggle(this, subcontainer, "Enable Outer Border", nameof(enableOuterBorder)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateToggle(this, subcontainer, "Enable Outer Border", nameof(enableOuterBorder)).AddListenerFunction(UpdateMaterialProperties);
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@@ -39,10 +39,10 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
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inspector.GenerateBaseColorPicker(this, colorContainer, "Outer Border Color", nameof(outerBorderColor)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateBaseColorPicker(this, colorContainer, "Outer Border Color", nameof(outerBorderColor)).AddListenerFunction(UpdateMaterialProperties);
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var subcontainer2 = container.GenerateSubcontainer(3);
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var subcontainer2 = container.GenerateSubcontainer(3);
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inspector.GenerateInputField(this, subcontainer2, "Outer Border Width", nameof(outerBorderWidth)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer2, "Outer Border Width", nameof(outerBorderWidth), min: 0, max: 0.5f).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateInputField(this, subcontainer2, "Fade Far", nameof(fadeFar)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer2, "Fade Far", nameof(fadeFar), min: 1, max: 500).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateInputField(this, subcontainer2, "Fade Near", nameof(fadeNear)).AddListenerFunction(UpdateMaterialProperties);
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inspector.GenerateSlider(this, subcontainer2, "Fade Near", nameof(fadeNear), min: 0, max: 200).AddListenerFunction(UpdateMaterialProperties);
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}
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}
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#endregion
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#endregion
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}
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}
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Reference in New Issue
Block a user