我死去

目前添加了一个能够深度查找和设置反射的helper,但是Tag的系统仍然不完全,另外我觉得console可以重构了

Signed-off-by: TRAfoer <lhf190@outlook.com>
This commit is contained in:
2025-12-14 12:15:07 +08:00
parent 1bbb1c51ab
commit 7a2bc844bd
22 changed files with 127636 additions and 35827 deletions

View File

@@ -8,21 +8,22 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TrackDisplayer
m_Shader: {fileID: 4800000, guid: 8516d7a69675844a7a0b7095af7c46af, type: 3}
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _FLIPBOOKBLENDING_OFF
- _EMISSION
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2010
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3010
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -109,7 +110,7 @@ Material:
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _ColorMode: 0
- _Cull: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
@@ -117,8 +118,8 @@ Material:
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0.1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0
- _EnableExternalAlpha: 0
- _EnvironmentReflections: 1
@@ -136,6 +137,7 @@ Material:
- _QueueControl: 0
- _QueueOffset: 10
- _ReceiveShadows: 0
- _SampleGI: 0
- _Shininess: 0
- _Smoothness: 0
- _SmoothnessSource: 0
@@ -145,9 +147,9 @@ Material:
- _SoftParticlesNearFadeDistance: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 0
- _Surface: 1
- _UseAoMap: 0
- _UseColorMap: 0
- _UseEmissiveMap: 0
@@ -155,7 +157,7 @@ Material:
- _UseNormalMap: 0
- _UseRoughnessMap: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}