@@ -46,8 +46,7 @@ namespace Ichni.Editor
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if (targetGameElement != null)
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transform.position = targetGameElement.transform.position;
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transform.localScale = Vector3.zero;
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StartCoroutine(WindowAnim.ShowPanelOnScale(gameObject));
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transform.DOScale(Vector3.one, 0.2f).SetEase(Ease.OutBack);
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targetGameElement.OnDestroyAsObservable()
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.Subscribe(_ =>
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{
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