@@ -20,7 +20,9 @@ namespace Ichni.RhythmGame
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{
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switch (elementToSelect)
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{
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case NoteBase note when EditorManager.instance.songInformation.songTime > note.exactJudgeTime:
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case NoteBase note when elementToSelect is not Hold && EditorManager.instance.songInformation.songTime > note.exactJudgeTime:
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return;
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case Hold hold when EditorManager.instance.songInformation.songTime > hold.holdEndTime:
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return;
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case PathNode pathNode1 when !pathNode1.isShowingSphere:
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return;
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