采音器初步

This commit is contained in:
2025-05-01 22:54:56 +08:00
parent a0e1338c36
commit 6f1ed89221
23 changed files with 6562 additions and 351 deletions

View File

@@ -2,6 +2,7 @@ using System.Collections;
using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEngine.Serialization;
[CreateAssetMenu(fileName = "BasePrefabsCollection", menuName = "Ichni/BasePrefabsCollection", order = 0)]
@@ -15,6 +16,7 @@ public class BasePrefabsCollection : SerializedScriptableObject
public GameObject trackDisplay;
public GameObject pathNode;
public Material defaultTrackMaterial;
public GameObject sampler;
[Title("Trail相关")] public GameObject trail;
public Material defaultTrailMaterial;
@@ -29,7 +31,7 @@ public class BasePrefabsCollection : SerializedScriptableObject
public AudioClip holdNoteLoopSound;
public AudioClip holdNoteEndSound;
public AudioClip flickNoteSound;
[Title("Note 判定UI")]
[Title("Note 判定UI")]
public GameObject fullscreenNearTimeHint;
public GameObject areaHint;
public GameObject triggerHint;