采音器初步

This commit is contained in:
2025-05-01 22:54:56 +08:00
parent a0e1338c36
commit 6f1ed89221
23 changed files with 6562 additions and 351 deletions

View File

@@ -6,6 +6,7 @@ using Ichni.Editor;
using Ichni.RhythmGame;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Profiling;
using Object = UnityEngine.Object;
namespace Ichni.Editor
@@ -34,6 +35,13 @@ namespace Ichni.Editor
graphicalFlexibleFloatWindow.Initialize(baseElement, title, FlexibleFloats, subTitle);
return graphicalFlexibleFloatWindow;
}
public SampleWindow GenerateSampler(GameElement baseElement, string title)
{
SampleWindow sampler = Object.Instantiate(EditorManager.instance.basePrefabs.sampler, EditorManager.instance.uiManager.inspector.inspectorCanvas.GetComponent<RectTransform>())
.GetComponent<SampleWindow>();
sampler.Initialize(baseElement, title);
return sampler;
}
public DynamicUIContainer GenerateContainer(string titleText)
{
DynamicUIContainer container =