啊啊啊FE你这需求真难做啊啊啊

This commit is contained in:
SoulliesOfficial
2025-07-03 18:14:17 -04:00
parent ffb97c6d28
commit 6533997d59
21 changed files with 22026 additions and 16139 deletions

View File

@@ -13,11 +13,13 @@ namespace Ichni.RhythmGame
[Title("基础预制体")] public GameObject emptyObject;
public GameObject elementFolder;
public GameObject gameCamera;
[Title("Track相关")] public GameObject track;
public GameObject trackDisplay;
public GameObject pathNode;
public Material defaultTrackMaterial;
public GameObject particleTracker;
public GameObject sampler;
[Title("Trail相关")] public GameObject trail;
@@ -27,11 +29,13 @@ namespace Ichni.RhythmGame
public GameObject stayNote;
public GameObject holdNote;
public GameObject flickNote;
[Title("Note 判定UI")] public GameObject fullscreenNearTimeHint;
public GameObject areaHint;
public GameObject triggerHint;
[Title("Effect相关")] public GameObject bloomEffect;
[Title("Effect相关")] public Material defaultParticleMaterial;
public GameObject bloomEffect;
public GameObject cameraShakeEffect;
public GameObject cameraTiltEffect;
public GameObject chromaticAberrationEffect;
@@ -53,6 +57,7 @@ namespace Ichni.RhythmGame
public GameObject stringListDropdown;
public GameObject baseColorPicker;
public GameObject emissionColorPicker;
[Title("DynamicUI相关-Composite")] public GameObject generalSecondaryWindow;
public GameObject compositeParameterWindow;
public GameObject inputFieldUnit;
@@ -64,6 +69,7 @@ namespace Ichni.RhythmGame
public GameObject gradientColorKeyUnit;
public GameObject gradientAlphaKeyUnit;
public GameObject stringIntPairUnit;
[Title("图形化动画编辑器")] public GameObject graphicalFlexibleFloatWindow;
//采音器