Hold Tilt

This commit is contained in:
SoulliesOfficial
2025-06-01 07:41:55 -04:00
parent df7abdb320
commit 61e6ac3a32
13 changed files with 16677 additions and 16674 deletions

View File

@@ -30,6 +30,7 @@ namespace Ichni.RhythmGame
{
effectCollection.Add("Generate", new List<EffectBase>());
effectCollection.Add("GeneralJudge", new List<EffectBase>());
effectCollection.Add("StartHold", new List<EffectBase>());
effectCollection.Add("Holding", new List<EffectBase>()); //仅用于Hold
effectCollection.Add("Perfect", new List<EffectBase>());
effectCollection.Add("Good", new List<EffectBase>());
@@ -322,6 +323,15 @@ namespace Ichni.RhythmGame
}
/// <summary>
/// 如果效果被打断主要对于Holding Effect则触发这个方法
/// </summary>
public virtual void Disrupt()
{
}
/// <summary>
/// 转换为存档类
/// </summary>