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@@ -13,6 +13,11 @@ using Object = UnityEngine.Object;
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namespace Ichni.Editor
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{
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/// <summary>
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/// Inspector 工厂接口 —— 提供底层 UI 控件的实例化方法。
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/// 外部代码应通过 <see cref="InspectorBuilder"/> 构建 Inspector,
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/// 而非直接调用本接口的 Generate 方法。
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/// </summary>
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public interface IHaveInspection
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{
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public RectTransform WindowRect { get; set; }
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@@ -226,6 +231,7 @@ namespace Ichni.Editor
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return hintText;
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}
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[Obsolete("GenerateParameterText 已无外部调用者,请使用 InspectorBuilder.HintText() 替代。")]
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public DynamicUIParameterText GenerateParameterText(IBaseElement baseElement, DynamicUISubcontainer subcontainer,
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string title, string parameterName, bool isAutoUpdate = false)
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{
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