基础内容-6
技术性调整; Note效果;
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@@ -14,8 +14,8 @@ namespace Ichni.RhythmGame
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bool isStatic, bool isFirstGenerated = true)
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{
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EnvironmentObject themeBundleObject = ThemeBundleManager.instance.GetObject<EnvironmentObject>(themeBundleName, objectName);
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EnvironmentObject environmentObject = LeanPool.Spawn(themeBundleObject, parent.transform).GetComponent<EnvironmentObject>();
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environmentObject.NewInitialize(elementName);
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EnvironmentObject environmentObject = Instantiate(themeBundleObject, parent.transform).GetComponent<EnvironmentObject>();
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environmentObject.Initialize(elementName);
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environmentObject.isStatic = isStatic;
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return environmentObject;
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}
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