基础内容-6
技术性调整; Note效果;
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@@ -12,7 +12,7 @@ namespace Ichni.RhythmGame
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public static TrackTotalTimeChange GenerateElement(string elementName, Track targetTrack, FlexibleFloat totalTime)
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{
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TrackTotalTimeChange trackTotalTimeChange = LeanPool.Spawn(EditorManager.instance.basePrefabs.emptyObject).AddComponent<TrackTotalTimeChange>();
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TrackTotalTimeChange trackTotalTimeChange = Instantiate(EditorManager.instance.basePrefabs.emptyObject).AddComponent<TrackTotalTimeChange>();
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trackTotalTimeChange.NewInitialize(elementName, targetTrack);
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if (targetTrack.trackTimeSubmodule is TrackTimeSubmoduleStatic submoduleStatic)
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