coldcoldfix
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@@ -3,6 +3,7 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Ichni.RhythmGame;
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using TMPro;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.InputSystem;
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@@ -12,12 +13,18 @@ namespace Ichni.Editor
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{
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public partial class InputListener : MonoBehaviour
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{
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public static InputListener instance;
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private PointerEventData pointerEventData;
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private bool isPointerOverUI;
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private GameObject hoveredUI;
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public TMP_Text hoveredUIText;
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public GameObject hoveredUI;
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public EventSystem eventSystem;
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public List<GraphicRaycaster> graphicRaycasters;
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private void Awake()
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{
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instance = this;
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}
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private void Start()
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{
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sceneCameraTransform = EditorManager.instance.cameraManager.sceneCamera.transform;
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@@ -37,6 +44,8 @@ namespace Ichni.Editor
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SwitchCameraOperation();
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ClickSelectElement();
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}
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}
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