Signed-off-by: TRAfoer <lhf190@outlook.com>
This commit is contained in:
@@ -8,6 +8,7 @@ namespace Ichni.RhythmGame
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{
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public partial class Track
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{
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public TrackNoteEditor trackNoteEditor;
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/// <summary>
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/// 快速复制粘贴Track
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/// </summary>
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@@ -86,7 +87,7 @@ namespace Ichni.RhythmGame
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pn.transformSubmodule.Refresh();
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});
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}
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/// <summary>
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/// Track整体旋转
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/// </summary>
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@@ -100,7 +101,7 @@ namespace Ichni.RhythmGame
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LogWindow.Log("Axis direction cannot be zero!", Color.red);
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return;
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}
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trackPathSubmodule.pathNodeList.ForEach(pn =>
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{
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Vector3 originalPosition = pn.transformSubmodule.originalPosition;
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@@ -109,7 +110,7 @@ namespace Ichni.RhythmGame
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pn.transformSubmodule.Refresh();
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});
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}
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/// <summary>
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/// Track整体翻转
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/// </summary>
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@@ -125,7 +126,7 @@ namespace Ichni.RhythmGame
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pn.transformSubmodule.Refresh();
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});
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}
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/// <summary>
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/// 仅开启起点和终点的PathNode的Sphere显示,中间的PathNode不显示
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/// </summary>
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@@ -136,7 +137,7 @@ namespace Ichni.RhythmGame
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LogWindow.Log("PathNode amount is less than 2!", Color.red);
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return;
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}
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trackPathSubmodule.pathNodeList[0].SetPathNodeSphere(true);
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trackPathSubmodule.pathNodeList[^1].SetPathNodeSphere(true);
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for (int i = 1; i < trackPathSubmodule.pathNodeList.Count - 1; i++)
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