变量模块;Element启用控制
This commit is contained in:
@@ -19,11 +19,15 @@ namespace Ichni.Editor
|
||||
|
||||
public void SelectElement(GameElement gameElement)
|
||||
{
|
||||
if(currentSelectedElement != null)
|
||||
if (currentSelectedElement != null)
|
||||
{
|
||||
currentSelectedElement.connectedTab.isSelected = false;
|
||||
currentSelectedElement.connectedTab.BgImage.color = new Color(0.5f, 0.5f, 0.5f, 0);
|
||||
if (currentSelectedElement.connectedTab.BgImage != null)
|
||||
{
|
||||
currentSelectedElement.connectedTab.BgImage.color = new Color(0.5f, 0.5f, 0.5f, 0);
|
||||
}
|
||||
}
|
||||
|
||||
currentSelectedElement = gameElement;
|
||||
currentSelectedElement.connectedTab.isSelected = true;
|
||||
currentSelectedElement.connectedTab.BgImage.color = new Color(0.5f,0.5f, 0.5f, 0.2f);
|
||||
|
||||
Reference in New Issue
Block a user