变量模块;Element启用控制
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@@ -63,6 +63,7 @@ public class BasePrefabsCollection : SerializedScriptableObject
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public GameObject animatedBoolUnit;
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public GameObject customCurveKeyframeUnit;
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public GameObject customCurveWrapModeUnit;
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public GameObject stringIntPairUnit;
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[Title("图形化动画编辑器")]
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public GameObject graphicalFlexibleFloatWindow;
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