@@ -11,6 +11,7 @@ GameObject:
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- component: {fileID: 5365034608843891105}
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- component: {fileID: 8311872776517609736}
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- component: {fileID: 8033154349789972278}
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- component: {fileID: 6407084951632886441}
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m_Layer: 0
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m_Name: DTM_RegularGridFloor
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m_TagString: Untagged
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@@ -90,3 +91,54 @@ MeshRenderer:
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m_SortingOrder: 0
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m_MaskInteraction: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!114 &6407084951632886441
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8220859051912764878}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b73aa7982dc9e4261b2ff45db0112d48, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Ichni.RhythmGame.EnvironmentObject
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serializationData:
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SerializedFormat: 2
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SerializedBytes:
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ReferencedUnityObjects: []
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SerializedBytesString:
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Prefab: {fileID: 0}
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PrefabModificationsReferencedUnityObjects: []
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PrefabModifications: []
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SerializationNodes:
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- Name: RefreshAction
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Entry: 6
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Data:
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- Name: enableTypes
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Entry: 6
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Data:
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- Name: elementGuid
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Entry: 2
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Data: 00000000000000000000000000000000
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- Name: submoduleList
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Entry: 7
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Data: 0|System.Collections.Generic.List`1[[Ichni.RhythmGame.SubmoduleBase,
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Assembly-CSharp]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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- Name:
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Entry: 13
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Data:
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- Name:
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Entry: 8
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Data:
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connectedTab: {fileID: 0}
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elementName:
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tags: []
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parentElement: {fileID: 0}
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childElementList: []
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themeBundleName:
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objectName:
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isStatic: 0
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Reference in New Issue
Block a user