摄像机扩展

This commit is contained in:
SoulliesOfficial
2025-05-24 06:13:11 -04:00
parent 82790c3d86
commit 4eeeb6c3cc
15 changed files with 206 additions and 1713 deletions

View File

@@ -40,7 +40,7 @@ namespace Ichni.RhythmGame.ThemeBundles.Basic
private bool IsMouseOver()
{
//Raycast to check if mouse is over the object
Ray ray = EditorManager.instance.cameraManager.gameCamera.camera.ScreenPointToRay(Mouse.current.position.ReadValue());
Ray ray = EditorManager.instance.cameraManager.gameCamera.gameCamera.ScreenPointToRay(Mouse.current.position.ReadValue());
if (Physics.Raycast(ray, out RaycastHit hit))
{
if (hit.collider == triggerCollider)