内容修补
This commit is contained in:
@@ -0,0 +1,83 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using DG.Tweening;
|
||||
using Dreamteck.Splines;
|
||||
using Ichni.Editor;
|
||||
using Ichni.RhythmGame.Beatmap;
|
||||
using Ichni.RhythmGame.ThemeBundles.Basic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
|
||||
{
|
||||
public class DTMNoteGenerateExpand : NoteGenerateEffect
|
||||
{
|
||||
public DTMNoteGenerateExpand(NoteVisualBase noteVisual, float generateTime, float effectTime)
|
||||
{
|
||||
this.note = noteVisual.note;
|
||||
this.noteVisual = noteVisual;
|
||||
this.generateTime = generateTime;
|
||||
this.effectTime = effectTime;
|
||||
}
|
||||
|
||||
public sealed override void Recover()
|
||||
{
|
||||
noteVisual.noteMain.SetActive(false);
|
||||
noteVisual.noteMain.transform.localScale = Vector3.zero;
|
||||
}
|
||||
|
||||
public override void PreExecute()
|
||||
{
|
||||
noteVisual.noteMain.SetActive(true);
|
||||
}
|
||||
|
||||
public override void Execute()
|
||||
{
|
||||
float e = AnimationCurveEvaluator.Evaluate(AnimationCurveType.OutQuad, effectProgressPercent);
|
||||
noteVisual.noteMain.transform.localScale = e * Vector3.one;
|
||||
}
|
||||
|
||||
public override void Adjust()
|
||||
{
|
||||
noteVisual.noteMain.transform.localScale = Vector3.one;
|
||||
}
|
||||
|
||||
public override EffectBase_BM ConvertToBM()
|
||||
{
|
||||
return new Beatmap.DTMNoteGenerateExpand_BM(effectTime, generateTime);
|
||||
}
|
||||
|
||||
public override void SetUpInspector()
|
||||
{
|
||||
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
|
||||
var container = inspector.GenerateContainer("DTM Note Generate Expand");
|
||||
var subcontainer = container.GenerateSubcontainer(3);
|
||||
var generateTimeField = inspector.GenerateInputField(this, subcontainer, "Generate Time", nameof(generateTime));
|
||||
var effectTimeField = inspector.GenerateInputField(this, subcontainer, "Effect Time", nameof(effectTime));
|
||||
}
|
||||
}
|
||||
|
||||
namespace Beatmap
|
||||
{
|
||||
public class DTMNoteGenerateExpand_BM : NoteGenerateEffect_BM
|
||||
{
|
||||
public float effectTime;
|
||||
public float generateTime;
|
||||
|
||||
public DTMNoteGenerateExpand_BM()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public DTMNoteGenerateExpand_BM(float effectTime, float generateTime) :
|
||||
base(effectTime, generateTime)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
|
||||
{
|
||||
return new DTMNoteGenerateExpand(attachedGameElement as NoteVisualBase, generateTime, effectTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 69b808d97a6bb7f4aafbf1f8960fceac
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,89 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Ichni.Editor;
|
||||
using Ichni.RhythmGame.Beatmap;
|
||||
using Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse.Beatmap;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
|
||||
{
|
||||
public class DTMNoteMissTransparent : NoteMissEffect
|
||||
{
|
||||
public List<Renderer> noteRenderers;
|
||||
public DTMNoteMissTransparent(NoteVisualBase noteVisual, float effectTime)
|
||||
{
|
||||
this.note = noteVisual.note;
|
||||
this.noteVisual = noteVisual;
|
||||
this.effectTime = effectTime;
|
||||
this.noteRenderers = new List<Renderer>();
|
||||
foreach (Renderer renderer in noteVisual.notePartList.Select(part => part.GetComponent<Renderer>()))
|
||||
{
|
||||
noteRenderers.Add(renderer);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Recover()
|
||||
{
|
||||
noteVisual.noteMain.SetActive(true);
|
||||
|
||||
foreach (var renderer in noteRenderers)
|
||||
{
|
||||
renderer.material.SetFloat("_MainAlpha", 1f);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Execute()
|
||||
{
|
||||
float e = AnimationCurveEvaluator.Evaluate(AnimationCurveType.OutQuad, effectProgressPercent);
|
||||
float alpha = (1 - e) / 4f;
|
||||
foreach (var renderer in noteRenderers)
|
||||
{
|
||||
renderer.material.SetFloat("_MainAlpha", alpha);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Adjust()
|
||||
{
|
||||
noteVisual.noteMain.SetActive(false);
|
||||
foreach (var renderer in noteRenderers)
|
||||
{
|
||||
renderer.material.SetFloat("_MainAlpha", 0f);
|
||||
}
|
||||
}
|
||||
|
||||
public override EffectBase_BM ConvertToBM()
|
||||
{
|
||||
return new DTMNoteMissTransparent_BM(effectTime);
|
||||
}
|
||||
|
||||
public override void SetUpInspector()
|
||||
{
|
||||
IHaveInspection inspector = EditorManager.instance.uiManager.inspector;
|
||||
var container = inspector.GenerateContainer("DTM Note Miss Transparent");
|
||||
var subcontainer = container.GenerateSubcontainer(3);
|
||||
var effectTimeField = inspector.GenerateInputField(this, subcontainer, "Effect Time", nameof(effectTime));
|
||||
}
|
||||
}
|
||||
|
||||
namespace Beatmap
|
||||
{
|
||||
public class DTMNoteMissTransparent_BM : NoteMissEffect_BM
|
||||
{
|
||||
public DTMNoteMissTransparent_BM()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public DTMNoteMissTransparent_BM(float effectTime) : base(effectTime)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override EffectBase ConvertToGameType(GameElement attachedGameElement)
|
||||
{
|
||||
return new DTMNoteMissTransparent(attachedGameElement as NoteVisualBase, effectTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e8ac43839ad4fe246a8da60557bd1991
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user